• Farmers are farmers! The Masters of Agriculture!
  • This profession opens you to renewable food sources such as corn, turnips, etc., but this food source is hard at first until you gain a level 6-10 farmer through leveling him up. “With practice makes perfect.”
  • As they level up, their plowing speed increases. They also have a higher chance of gathering more food and seed.
  • Food will start coming up out of the plots of land as long as your farmers gained more seeds than the number of allotted plots of designated farming land. So as long as you have more seeds than plotted land, you will start harvesting food, but the difficulty is getting there and producing enough food to sustain your population. (Farming Mechanics)
  • Equip with stone hoe, solid hoe (unbreakable, 4% bonus resources), and strong hoe (unbreakable, 8% bonus resources).



What they can craft and plant:

  • Furniture:
    • Straw Bed (Level 2)
  • Storage:
    • Hay pile (Level 1)
      • Upgrade (Level 3)
  • Plant/Seed:
    • Wheat
    • Turnip
    • Corn
    • Pumpkin
    • Carrot
    • Cotton
    • Flax
    • Potato Seeds