◌ Description: Goblins are ugly, dim-witted demi-humans who would wander throughout the land picking fights with anyone who would test their patience, and strength. In search of riches and women, they raid unguarded villages and towns. Goblins are weak alone, but in a group, they are strong.
◌ Base Health: 80
◌ Base Damage: 5 – 15
◌ Base Defence: 0
◌ Base Line of Sight(LoS): 6 Block Radius (During the day), 4 Block Radius(During the night)
◌ Base Courage: 5
◌ Base Movement Speed: 50% on land and water
◌ Base Block Chance: 0%
◌ Base Hp Regen: 0
◌ Critical Damage Chance: 0%
Invasion Spawns: 8 to 13 as the days go by; will group up with other goblins on the map.
Invasion Spawns: Spawns at level 1; Max Level: 20.
Item Drop: Coins, Food, and Scrap Metal
Enemy: Undead, Wolves, Spiders, Humans, Migrants, Merchants, and Domesticated Animals.
Allies: Wild Animals
||+10% Damage Reduction|
||+20% Damage Reduction|
||+25% Damage Reduction|
|Goblin Shortbow||Range: 3 Blocks||+0.05% Crit Chance||–|
|Goblin Longbow||Range: 6 blocks||+0.05% Crit Chance||–|
|Goblin Plank Shield||Shield||–||+0.05% Block Chance|
|Goblin Buckler||Shield||–||+0.1% Block Chance|
|Stone Arrow||Arrows: Bow Ammunition||+6 Damage||–|
|Bodkin Arrow||Arrows: Bow Ammunition||+10 Damage||–|
|Broadhead Arrow||Arrows: Bow Ammunition||+15 Damge||–|