Goblins:



Description: Goblins are ugly, dim-witted demi-humans who would wander throughout the land picking fights with anyone who would test their patience, and strength. In search of riches and women, they raid unguarded villages and towns. Goblins are weak alone, but in a group, they are strong.

Stats:
Base Health: 80
Base Damage: 5 – 15
Base Defence: 0
Base Line of Sight(LoS): 6 Block Radius (During the day), 4 Block Radius(During the night)
Base Courage: 5
Base Movement Speed: 50% on land and water
Base Block Chance: 0%
Base Hp Regen: 0
Critical Damage Chance: 0%

Invasion Spawns: 8 to 13 as the days go by; will group up with other goblins on the map.
Invasion Spawns: Spawns at level 1; Max Level: 20.
Item Drop: Coins, Food, and Scrap Metal
Enemy: Undead, Wolves, Spiders, Humans, Migrants, Merchants, and Domesticated Animals.
Allies: Wild Animals


 

Equipment: Weapon Type: Damage Defence
Goblin Boneclub Melee
  • +10 Damage
  • +0.02% Crit Chance
+10% Damage Reduction
Goblin Shortsword Melee
  • +20 Damage
  • +0.02% Crit Chance
+20% Damage Reduction
Goblin Cleaver Melee
  • +25 Damage
  • +0.1% Crit Chance
+25% Damage Reduction
Goblin Shortbow Range: 3 Blocks +0.05% Crit Chance
Goblin Longbow Range: 6 blocks +0.05% Crit Chance
Goblin Plank Shield Shield +0.05% Block Chance
Goblin Buckler Shield +0.1% Block Chance
Stone Arrow Arrows: Bow Ammunition +6 Damage
Bodkin Arrow Arrows: Bow Ammunition +10 Damage
Broadhead Arrow Arrows: Bow Ammunition +15 Damge