◌ Description: Captive spirits from the Necromancers army. These skeletons roamed the earth in search of life to fill up the gaps in their hearts. However, when life is found, a necromancer will later follow suit.
◌ Base Health: 80
◌ Base Damage: 12-24
◌ Base Defence: 0
◌ Base Line of Sight(LoS): 5 Block Radius (During the day), 6.5 Block Radius (During the night)
◌ Base Courage: 9
◌ Base Movement Speed: 30% during the day, and 35% during the night.
◌ Base Block Chance: 0%
◌ Base Hp Regen: 0
◌ Critical Damage Chance: 0%
- Spawns 6 to 13 as the days go by.
- Skeletons will group up with other skeletons and necromancers on the map.
- When Spawned, Skeletons will move towards and in search of the Human Settlers’ Town Hall.
Invasion Spawns: Spawns at level 1; Max Level: 20.
Item Drop: Scrap Metal
Enemy: Goblins, Wolves, Spiders, Humans, Migrants, Merchants, and Domesticated Animals.
Allies: Wild Animals
||+25% Damage Reduction|
||+45% Damage Reduction|
|Skeletal bow||Range: 4.5 Blocks||+0.05% Crit Chance||–|
|Skeletal Round Shield||Shield||–||+0.15% Block Chance|
|Stone Arrow||Arrows: Bow Ammunition||+6 Damage||–|
|Bodkin Arrow||Arrows: Bow Ammunition||+10 Damage||–|
|Broadhead Arrow||Arrows: Bow Ammunition||+15 Damge||–|